Anthology Duology Bundle

By: Good Luck Press

Type: Ziplock

Product Line: Role Playing Games(Good Luck Press)

In-Stock, Ready to Ship

MSRP old price: $26.00


Product Info

Title
Anthology Duology Bundle
Publisher
Author
Seb Pines, Will Jobst
Publish Year
2025
Dimensions
5.5x8.5x.25"
NKG Part #
2148368314
MFG. Part #
IPRGLPA03
Type

Description

Two anthologies of games across themes of letter-writing, intimacy, and connection. In the Anthology Duology bundle, find twenty games by Seb Pines and Will Jobst, collected together and presented in print for the first time in Hidden in the Margins and Between the Covers.

Hidden in the Margins is a collection of ten experimental roleplaying games all themed around the margins of notebooks, scraps of paper, or the contents of a letter. Write letters, draw diagrams, fold origami, and encrypt the written word. Each game contained in this anthology is a short experience to play by yourself or with another, revelling in all that pen and paper has to offer.

Featuring:

  • Shipwrights, a game about sending papercraft boats inscribed with meaning and message from port to port.
  • Burst Bubbles, a game of telling secrets that stay secret until they don’t, played with origami balloons.
  • Unread, a game of love, yearning, and languishing, in which two players defy time and distance to communicate the untold drama of life in brief, stolen moments.
  • And seven others, all centered around the themes of marginalia and letter writing.

Between the Covers is a collection of ten experimental roleplaying games all themed around connection, sensuality, and intimacy. Each game nestled within these pages is a short experience to play with others, encouraging playfulness in touch, in seeing, perceiving, and the sharing of our bodies with one another. Share a moment, a photo, a heartbeat, a desirous gaze, and most importantly space and our bodies with each other. All of these games are for adults.

Featuring:

  • Two Hearts Beat as One, a game of pulse-reading and heart-synching for two bodies, played only for instants.
  • Can I Hold Your Hand, a game for two people willing to hold hands and listen.
  • I Want You to Look at Me, a continuous eye contact and conversation game, an exploration of space, words, intimacy, and awkwardness.
  • And eight others, all centered around themes of connection and intimacy.

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