Voice of the Mummy - Parts Copy

By: Milton Bradley

Type: Boxed Game

Product Line: Board Games - Fantasy (Milton Bradley)

In-Stock, Ready to Ship


Product Info

Title
Voice of the Mummy - Parts Copy
Publisher
Category
Publish Year
1971
Dimensions
18.5x13.25x3.75"
NKG Part #
2148317257
Type
Age Range
7 Years and Up
# Players
2 - 4 Players
Game Length
30 Minutes

Description

Please note that this item is not in working order and may be missing components, please consult the condition note for more detailed information about the individual copy you are looking at.

This game is really different. It uses SOUND to direct the Explorers and control the strategy of play. The sound is produced by a record player hidden inside the mummy case. When an Explorer lands on certain spots, they must move a lever which starts the record. A mysterious voice speaks out a message telling the Explorer what they must do.

An Explorer never knows which message they will get at any one time as there are twenty different messages on EACH side of the record and ANY ONE may be spoken at ANY time. Some messages may help, while others may be harmful to the progress of the Explorer.

The game takes place in an ancient Pharaoh’s Tomb which has a three level pathway scattered with jewels. Directed by the VOICE, the Explorers travel up the steps, collecting jewels, to be the first to arrive at the MUMMY to receive the GREAT JEWEL — but also the EVIL COBRA “SPELL”.

Once an Explorer gets the great jewel and the spell, the record is flipped over for more danger and excitement. Still controlled by the VOICE, the Explorers are in a mad scramble to avoid the lone Explorer with the Cobra Spell. That Explorer is attempting to “GET RID OF THE SPELL” in order to get out of the Pharaoh’s Tomb with the most value of jewels to win the game.

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