Gettysburg (Canvas and Block Version)

By: Command Post Games

Type: Boxed Game

Product Line: Pub Battles

Last Stocked on 4/18/2025

Product Info

Title
Gettysburg (Canvas and Block Version)
Publisher
Product Line
Category
Author
Marshall Barrington
Publish Year
2018
Dimensions
25x3.5x3.5"
NKG Part #
2148273880
Type
Age Range
12 Years and Up
# Players
1 - 6 Players
Game Length
60 - 180 Minutes

Description

Military Strategy Board Game of the battle of Gettysburg; the turning point battle of the American Civil War.

You win by sacking one of the enemy’s baggage trains or by inflicting 50% losses on their army first. As you fight, your units take hits, fall back and become ‘Spent’. Spent units are vulnerable and easy to kill. You can unpack a baggage train to rally them back to Fresh, but unpacked baggage trains can no longer move. If the enemy sacks one or your baggage trains, you lose!

What makes this fun and very tense, is that all the pieces remain hidden on upright blocks. You can’t be sure which ones are fresh or spent, elite or poor grade troops. Where are the baggage trains?

Each command moves in random order by chit pull. This is very chaotic, just like real war. Who will move first? You can use your HQs to try to jump ahead or delay your move. Is it better to move first or last? It depends. Do you need to plug critical holes in the line or seize key terrain before the enemy does? Do you want the enemy to go first so that you can fall back and delay their advance? Or do you want the enemy to attack first so that you know where to commit your reserves? All combat is saved till the end of the turn. So movement during the turn is very fluid and up for grabs. Timing is everything.

In this battle, both sides are roughly equal. The Confederates arrive sooner, so they have a concentration advantage early on. The Union must delay and hang on to the good terrain before the rest of their army arrives.

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