Fall of Mith, The - Aeteum

By: Tim P. Gming

Type: Hardcover

Product Line: Role Playing Games (Tim P. GMing)

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Product Info

Title
Fall of Mith, The - Aeteum
Publisher
Author
Tim Peterson
Publish Year
2019
Pages
72
Dimensions
8.5x11x.5"
NKG Part #
2148213330
Type

Description

This is a 5E compatible adventure designed to take four characters of sixth level on the great effort to retake the capital of Mith, Aeteum. It is designed as a sequel to the rest of the Fall of Mith it is designed with an alternative story as well so it can be dropped into any campaign. The adventure is designed to run about four, four-hour sessions.

The main story follows the adventure of Mithos Manor and the Siege, the players will meet again any of the friends they managed to save from the previous adventures. In this adventure, the past actions of the adventurers come to full fruition. Is it a rag-tag band of leaderless Mithians and adventurers trying to retake a whole city against a superior enemy? Or has the party saved many important Mithians, and are leading a well equipped force against their capital's occupiers? The party is, of course, promised what material rewards the Mithians can. The Mithians are a rich people and any unlooted treasures of the capital can be shared. The party will spearhead the retaking of the capital. Even though the Mithians will back up the party, it is upon the shoulders of our brave adventurers if the capital is retaken, or falls.

Assuming the group survives the story, there are two main endings. Success, or failure (obviously.) However, the success of the party or lack thereof makes an impact on the Mithians forces. If they have failed in the previous adventures, and fail again in this one, there aren't enough Mithians to back up the party. The city is lost.

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