Three Towers, The

By: M. Allen Hall

Type: Softcover

Product Line: Role Playing Games (M. Allen Hall)

Last Stocked on 3/19/2026

Product Info

Title
Three Towers, The
Publisher
Author
M. Allen Hall
Publish Year
2023
Pages
10
Dimensions
6x9x.25"
NKG Part #
2148181222
Type

Description

A cult has taken up residence in a group of towers on the outskirts of the city of Grift. Their leader, Flägash the Undying, has convinced his followers that he can transport them to the paradise that lies beyond the coming end of the world. Within the towers are a host of cultists, guards, and arcanists aiding Flägash to these ends.

In this module you will find:

  • A 16-room dungeon spread across three towers with multiple entrances, sealed vaults, hidden treasures, and dubious gifts.
  • A representational dungeon map for ease of tracking the characters' course through the dungeon.
  • A player map for players to keep track of their exploration.
  • Three boss-level monsters with stats for MÖRK BORG: the dhampir sorcerer, the sentient planar portal, and the sewer croc.
  • A two-phase boss fight against the cult leader.
  • Six different plot hooks, each with its own objective within the towers (although killing Flägash is a decent approach for accomplishing most of them).
  • A unique mechanic to illustrate the gradual weakening of will that comes from prolonged interaction with the cult. The more the characters do during their time in the towers, the harder it becomes to resist Flägash's wiles.
The module can be played through in 3-4 hours, but this depends a lot on the path that the players take through the towers. The objective of each of the plot hooks can be achieved without visiting every room in the tower, but the players won't know that, will they?

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