Triumph of Chaos (1st Edition)

By: Clash of Arms Games

Type: Boxed Game

Product Line: War Games - Assorted (Clash of Arms Games)

In-Stock, Ready to Ship

MSRP old price: $90.00


Product Info

Title
Triumph of Chaos (1st Edition)
Category
Sub-category
Author
David Dockter
Publish Year
2005
Dimensions
9x12x2.25"
NKG Part #
2147352654
MFG. Part #
COA0502-103
Type
Age Range
12 Years and Up
# Players
2 Players
Game Length
360 Minutes

Description

David Dockter's masterful work on the Russian Revolution is Clash of Arms Games first foray into card-driven simulations.

Similar to other card driven strategic games, players assume role of political and military commander of their respective (RED and WHITE) forces.

Three phases in a turn: Political, Action and Logistics.

During the Political Phase, players try to gain control of the 18 factions(Finland, Estonia, Latvia, Lithuania, Poland, Belarus, West Ukraine, Ukraine, Makhno, Transcaucasia, Asktrakhan, Khiva, Turkistan, Central Powers, Czech Legion, Britian, France, USA) using Political Cards. Players are forced to make difficult trade-offs between expending resources in the Political Phase vs the Action Phase and attempting to influence one faction at the expense of others.

During the Action Phase, players use Action Cards to conduct operations (activating a space for combat or movement), take replacements, place reinforcements, make strategic moves, seize initiative in combat, gain diplomatic traction with the factions or implement special operations. Leaders have these capabilities including exploitation, reinforcing battles, withdrawing, counter-attacking and conducting multispace attacks. Players are forced to make difficult decisions thwarting threats and capitalizing on opportunities.

During the Logistics Phase, players rebuild/repair units, determine if various factions withdraw from the combat, check for the effect of in-fighting within the RED and WHITE camps, check for attrition, purchase political influence, buy leaders and check for victory.

Components:
Standard Rules, 32 pages
Political/Faction Rules, 32 pages
Deck 1: Political Deck, 60 cards
Deck 2: Red Action Deck, 60 cards
Deck 3: White Action Deck, 60 cards
Deck 4: Leader Deck, 40 cards
One 22" x 34" map
One 5/8" counter sheet (176 counters)
One 1/2" counter sheet (280 counters)
4 single-sided sheets on cardstock
Two dice

Game Scale:
Unit: Armies, Corps, Leaders
Time: 2 to 8 hours, Depending on scenario (3)
Map: Point to Point
Players: 2

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