Shadows Under Thessalaine

By: Monkey God Enterprises

Type: Module

Product Line: Fantasy Adventures (Monkey God) (d20)

In-Stock, Ready to Ship

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Product Info

Title
Shadows Under Thessalaine
Author
Ari Marmell
Publish Year
2002
Pages
64
Dimensions
8.5x11x.25"
NKG Part #
16452
MFG. Part #
MKY1109
Type

Description

The duchy of Thessalaine is under siege. Fishermen and merchants set sail into the Gulf of Irul Kinthé and never return, leaving the port city of Harwynn's Shoal weeping for lost husbands and sons, and desperate for lost revenues. Pleas sent to Ellgrym's court, begging for aid, are ignored; for Madradur, the duke's capital city, has its own problems. There, the nights are no longer safe to walk; the streets and the sewers swarm with creature from the depths: Grimlocks, orcs, and other, more hideous horrors. And leading them, cloaked in shrouds of darkness, the drow. Nightly, Duke Ellgrym's soldiers are beaten back by these attackers from beneath, and none know why they come or where they strike next. No men are available to investigate the vanishing ships from Harwynn's Shoal. One beleaguered province with two very different problems. One stalwart group of heroes, who may have bitten off more than they can chew, caught up in them both. From caverns deep beneath the sprawling city of Madradur to tidal caves along the coast of Irul Kinthé, they must follow a trail of spilled blood, old hatred, and subtle clues - clues that may just lead them to suspect that Thessalaine's "unrelated" problems may not be unrelated at all. Clues that, if they're fortunate, will allow them to solve the mysteries that surround them. And that, if they are not so fortunate, might lead them into the grasping tentacles of the greatest underground horror of them all.

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